Immerse yourself into the secret knowledge that has been handed down through the generations by reading the updates and notes written in the margins by the former Caretakers of Fablehaven, including Grandpa Sorenson, Kendra, and Seth. Fully-illustrated, this unique encyclopedia has gathered the world of Fablehaven into one volume.
Scattered throughout the book are colorful fairies that also mark some of the characters, artifacts, and creatures that will be featured in the upcoming sequel series, Dragonwatch.
Have you read the Fablehaven books? Have any of your children? This book is a FANTASTIC addition to the Fablehaven series!
First off, I loved the series. I loved the magic and the creatures and the humans. And I really loved the lessons Kendra and Seth learned as they helped their Grandpa take care of the magical creatures and places in Fablehaven.
Second, this new book is fun! Full of facts about the magical reserves and the creatures. The pictures in this book are awesome! I received an ebook for a fair and honest review and the pictures were excellent. I can't wait to get my hands on the actual book!
Third! Brandon is writing another series based on this trilogy! There are clues in this book about it.
Thank you Brandon Mull and Brandon Dorman for continuing to spark your readers imaginations!
The Caretakers Guide to Fablehaven comes out the middle of October.
If you are in possession of this book you are assumed to be the caretaker or an apprentice caretaker of Fablehaven.
By now you’ve been introduced to the world of mythical and magical creatures.
However, there is still much to learn. Previous caretakers of Fablehaven thought it would be helpful to create a Caretaker’s Guide specifically for those tasked with the job of nurturing, protecting, and surviving this preserve and its inhabitants. Do not be fooled. Fablehaven is an unpredictable and dangerous place. However, the collective knowledge gathered within the pages of this bestiary will give you the knowledge and wisdom needed to not only survive but to thrive. The creatures of Fablehaven are either light or dark, not necessarily good or evil. In order to be good, one must recognize the difference between right and wrong and strive to choose the right. To be truly evil one must do the contrary. Being good or evil is a choice.
This is not so with the creatures of Fablehaven. What they are largely governs how they act. Some are inherently builders, some are nurturers, some are playful. Some are inherently destroyers, some are deceivers, some crave power. Some love light, some love darkness. But change their nature, and without much resistance, their identities follow. Like a fairy becoming an imp, or an imp regaining her fairyhood. Much counsel and advice has been passed down through generations and given to the new caretakers of this preserve. Perhaps the most invaluable piece of advice that has ever been given is this: Those who are careful to cause no mischief, work no magic, and inflict no harm are protected by the foundational treaty of Fablehaven.
This truth alone may be your strongest ally and your only defense. One final note. The signs leading up to the front gate were not always there. In the late eighteenth century, before the guest register that controls access to Fablehaven was created, two poachers entered the property in search of big game. Needless to say, they found it. Or it found them. Many days later, the resident caretaker found them as well. Or at least he found their bodies of petrified stone. And thus the first signs outside the gates of Fablehaven were posted. As caretaker you have accepted a most noble assignment. Keep your eyes open. Obey with exactness. Take risks only as the last resort and you will have a better chance at seeing another sunrise. Welcome to Fablehaven.
Author Brandon Mull Brandon Mull is the author of the New York Times, USA Today, and Wall Street Journal bestselling Beyonders and Fablehaven series. Brandon resides in a happy little valley near the mouth of a canyon with his wife and four children. He spent two years living in the Atacama Desert of Northern Chile where he learned Spanish and juggling. He once won a pudding eating contest in the park behind his grandma’s house, earning a gold medal.
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